Kid Icarus: Uprising


Kid Icarus: Uprising
UprisingBoxart.jpg
Developer Project Sora
Publisher Nintendo
Composers Motoi Sakuraba
Masafumi Takada
Noriyuki Iwadare
Yasunori Mitsuda
Platform Nintendo 3DS
Release Dates [JP] March 22, 2012
[NA] March 23, 2012
[EU] March 23, 2012
[AUS] March 29, 2012
Genre Third-Person Shooter
Modes Single-Player, Multiplayer

Kid Icarus: Uprising is a third-person action game released on the Nintendo 3DS. It would be the first Kid Icarus game released in over 20 years.

It was officially announced at E3 2010 that it would re-imagine 3D design of Pit and the enemies from the original game. It was released on March 22nd in Japan, March 23rd in North America and Europe, and March 29th in Australia.

Contents

[edit] Plot

Kid Icarus: Uprising is a direct sequel to Kid Icarus, and takes place twenty five years after the original game. Medusa is revived and she tries to eradicate the mortals while seeking revenge for what Pit and Palutena did.

The overall story is split into two major arcs. In the beginning, upon hearing about Medusa's revival, Palutena sends Pit to stop Medusa and her Underworld Army, and restore peace to Angel Land. During the latter portion of the story, Pit will encounter new characters and enemies in his journey. Pit and Palutena must deal with the bigger threats of Viridi and her Forces of Nature, as well as Hades, God of the Underworld and the true antagonist of the game.

[edit] Gameplay Modes

[edit] Story Mode (Single Player)

The Story Mode is divided into 25 Chapters that each represent a stage. Each Chapter is divided between an Air Battle, Land Battle, and Boss Battle. After clearing the Story Mode, you'll unlock a bonus Chapter which is the Boss Battle Mode. The Chapters are as follows:

[edit] Boss Battle Mode

Boss Battle Mode is a solo player, survival mode that puts Pit against all of the bosses he usually faces at the end of the Chapter. Pit has to defeat all of the bosses with limited health recovery. After defeating each boss, you will always return to the lobby, with the opportunity to heal yourself using the Drink of the Gods item, but you are limited with only five of them. With 20+ boss battles to complete, you have to be careful not to take too much damage in a fight, for if you run out of the Drink of the Gods item early, there's no possible way to recover health during the remaining fights.

[edit] Together Mode (Multiplayer)

Together Mode consists of two modes: Light vs Dark and Free For All. The players in this multiplayer mode are generic designed fighters. You're able to alter many settings in Options such as Handicap, Time Limits, and Item Frequency.

[edit] Light vs Dark

Light vs Dark is a battle between the light and dark team. Each team has to drain their opponent's team health bar by defeating the players. The player defeated that causes the team health bar to fully deplete, will become an angel, and the first team to defeat the opponent's team angel, will win the match.

[edit] Free-For-All

Free-For-All is a 6 way deathmatch with the goal of obtaining the most kills within the time limit.

[edit] Streetpass and Spotpass

[edit] AR Cards

[edit] Arms Altar

[edit] Weapons

[edit] Powers

[edit] Idol Toss

[edit] Treasure Hunt

[edit] Trivia

Other locations revealed in the trailers but did not make it to the finished game are:

  • A snowy wasteland of canyons and caverns.
  • A forested area that has Pit fighting an unknown boss.
  • A dark cavern with the Eggplant Wizard.
  • A desert area with Pit flying at a sunset.
  • A grassland that is plagued with tornadoes. Dark Pit would be fought here.
  • Purple room where Dark Pit is first seen.
  • Inside a bluish building that has Pit facing a boss.
Last edited by canderson on 20 April 2013 at 14:31
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